The Howling Manor/Act 1

Short Summary

 * The Players are having marshmallows by a campire in the city. A witch on a carriage approaches them, offering free costumes for a trade.


 * Turns out the witch was a fraud. The players get shlorped into the stage. Tabaqui feels guilty. Everyone has turned into their costumes. The trial begins.


 * The group begins to search the area for a pumpkin that could reveal the Mystic, host of the trial.


 * Zombies attack the group. To escape, they run to a metal door that would close a securing fence and manage to shut it in time.


 * The Players find a tomb where the host awaits them - a mystic called Polterpumpkin. The Mystic officially starts the Trial.


 * They enter a rosary hedge labyrinth and easily find shortcuts until they realize its a Trap. Vines come to attack the Players.


 * The Players make it out of the labyrinth. Polterpumpkin announces they are done playing for this year.